Sludge wrote Jans Graham, a founder of the Dojo Design in Vancouver and designer of Minesweeper Zombie, offers thoughtful reasons microtransactions in games are amoral concept that can be used for good or evil, defying the typical reflex. Zynga style using microtransactions as a cynical tool to siphon as much money from your wallet Quoting:. ‘Similarly, such a thing could be a good tool for a developer can adjust the length between two versions of content to offer just a little more for the same price, if they felt it was the right thing to do. In fact, most factors microtransactions work this way. The bad reputation of these systems have come of factors that are tuned to maximize profits and abuse. players for their money, but it is not a trait inherent in this system, you could just as easily use it for your own bankruptcy!